Innovating Works

H2020

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HORIZON-CL4-2021-HUMAN-01...
HORIZON-CL4-2021-HUMAN-01-06: Innovation for Media, including eXtended Reality (IA)
ExpectedOutcome:Prototyping of advanced solutions for the creation, distribution and consumption of new immersive and innovative products for media. Support innovation in media, including XR innovation, through interdisciplinary cooperation, involving various professional groups (including artists, designers, journalists and media professionals, filmmakers, game designers, programmers or academic researchers). The two priorities are:
Sólo fondo perdido 0 €
Europeo
Esta convocatoria está cerrada Esta línea ya está cerrada por lo que no puedes aplicar. Cerró el pasado día 21-10-2021.
Se espera una próxima convocatoria para esta ayuda, aún no está clara la fecha exacta de inicio de convocatoria.
Por suerte, hemos conseguido la lista de proyectos financiados!
Presentación: Consorcio Consorcio: Esta ayuda está diseñada para aplicar a ella en formato consorcio..
Esta ayuda financia Proyectos:

ExpectedOutcome:Prototyping of advanced solutions for the creation, distribution and consumption of new immersive and innovative products for media. Support innovation in media, including XR innovation, through interdisciplinary cooperation, involving various professional groups (including artists, designers, journalists and media professionals, filmmakers, game designers, programmers or academic researchers). The two priorities are:

Foster the development of advanced solutions for the creation, distribution and consumption of new media products, including eXtended Reality.Foster the creation of a European VR MediaLab.
Scope:The Media Action Plan, aimed at supporting media industry recovery, has three areas: Recovery, transformation, and enabling and empowerment. Transformation foresees innovation actions to support transformation of media industry, and the creation of a European Virtual and Augmented Reality (VR/AR) Industrial Coalition[1].

Two key ingredients of such transformation are, among others, on the one hand, data know-how and innovation in modular open-source media components, and on the other hand, the development of immersive technolog... ver más

ExpectedOutcome:Prototyping of advanced solutions for the creation, distribution and consumption of new immersive and innovative products for media. Support innovation in media, including XR innovation, through interdisciplinary cooperation, involving various professional groups (including artists, designers, journalists and media professionals, filmmakers, game designers, programmers or academic researchers). The two priorities are:

Foster the development of advanced solutions for the creation, distribution and consumption of new media products, including eXtended Reality.Foster the creation of a European VR MediaLab.
Scope:The Media Action Plan, aimed at supporting media industry recovery, has three areas: Recovery, transformation, and enabling and empowerment. Transformation foresees innovation actions to support transformation of media industry, and the creation of a European Virtual and Augmented Reality (VR/AR) Industrial Coalition[1].

Two key ingredients of such transformation are, among others, on the one hand, data know-how and innovation in modular open-source media components, and on the other hand, the development of immersive technologies. Both entertainment and news media have great opportunities for ground-breaking innovations and inventive business models building on the potential of new technologies, including XR.

Two types of innovation proposals are expected:

i. The development of new modular tools, components and/or services addressing technical, organisational, commercial and legal aspects of data management and usage for new media applications. The innovative solutions should be proven useful for the creation and distribution of new formats, in particular of formats that use XR technologies and that could be expandable or applicable, in addition to news media, to the media industry at large and have a potential to be consumed in new environments (e.g. self-driving cars, intermodal transport and tourism). To this end, cooperation within the media sector and across different industrial sectors will be beneficial for the creation of synergies based on the use of data applications.

Collaboration with the media data space will be encouraged already at its initiation phase, and full interoperability with and deployability on it are highly recommended. Once it will be operational, the Media Data Space deployed under the Digital Europe programme will offer the opportunity to the proposals supported by this Call to test and pilot their innovative solutions.

ii. The launch of a dedicated VR Media Lab to foster innovation and new solutions in the field of VR/AR Media. The Lab will develop and prototype advanced solutions for the creation, distribution and consumption of new immersive VR/AR media products and foster innovation by exploring a range of uses for VR/AR technologies, and bring together skills from a variety of disciplines, including technology and the creative sector, to develop new solutions for consumers, business and society.

The VR Media Lab will support creative cooperation on projects that focus on new ways of storytelling and interacting through immersive media. The funded third party projects will focus on content for entertainment, culture and news, as well as virtual and augmented reality applications in other industries, such as tourism, and fields such as education. Solutions developed as part of the VR Media Lab could result in new business models, technological solutions, spinoff companies or partnerships.

At least 1 proposal will be funded for the innovation type i (Max Contribution of EUR 9 million).

One proposal will be funded for type ii (Max Contribution of EUR 8 million).

Financial support to third parties

For grants awarded under the type ii Innovation actions, beneficiaries should provide support to third parties. The support to third parties can only be provided in the form of grants. Each IA for type ii will support third party projects from outstanding media innovators, SMEs and other multidisciplinary actors, so that multiple third parties will be funded in collectively contributing to the innovation area. The consortium will provide the programme logic and vision for the third-party projects, ensure the coherence and coordination of these projects, and provide the necessary technical support, as well as coaching and mentoring, in order to ensure that the collection of third party projects contributes to a significant advancement and impact in the research and innovation domain. These tasks cannot be implemented using the budget earmarked for the financial support to third parties.

Beneficiaries should make explicit the intervention logic for the area, their capacity to attract relevant top talents, to deliver a solid value-adding services to the third-party projects, as well as their expertise and capacity in managing the full life-cycle of the open calls transparently. As support and mobilising of media innovators is key to the type ii IA of this topic, a minimum of 70% of the total requested EU contribution should be allocated to financial support to the third parties.

The Commission considers that proposals with an overall duration of typically 30 months would allow these outcomes to be addressed appropriately. Nonetheless, this does not preclude submission and selection of proposals requesting other durations. For ensuring focused effort, third parties in type ii will be funded through projects typically in the EUR 250 000 to 500 000 range per project, with indicative duration of 12 to 15 months.

In this topic the integration of the gender dimension (sex and gender analysis) in research and innovation content is not a mandatory requirement.


Specific Topic Conditions:Activities are expected to start at TRL 4 and achieve TRL 8 by the end of the project – see General Annex B.




Cross-cutting Priorities:Artificial IntelligenceSocial sciences and humanitiesDigital Agenda


[1]https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX%3A52020DC0784

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Temáticas Obligatorias del proyecto: Temática principal:

Características del consorcio

Ámbito Europeo : La ayuda es de ámbito europeo, puede aplicar a esta linea cualquier empresa que forme parte de la Comunidad Europea.
Tipo y tamaño de organizaciones: El diseño de consorcio necesario para la tramitación de esta ayuda necesita de:

Características del Proyecto

Requisitos de diseño: Duración:
Requisitos técnicos: ExpectedOutcome:Prototyping of advanced solutions for the creation, distribution and consumption of new immersive and innovative products for media. Support innovation in media, including XR innovation, through interdisciplinary cooperation, involving various professional groups (including artists, designers, journalists and media professionals, filmmakers, game designers, programmers or academic researchers). The two priorities are: ExpectedOutcome:Prototyping of advanced solutions for the creation, distribution and consumption of new immersive and innovative products for media. Support innovation in media, including XR innovation, through interdisciplinary cooperation, involving various professional groups (including artists, designers, journalists and media professionals, filmmakers, game designers, programmers or academic researchers). The two priorities are:
¿Quieres ejemplos? Puedes consultar aquí los últimos proyectos conocidos financiados por esta línea, sus tecnologías, sus presupuestos y sus compañías.
Capítulos financiables: Los capítulos de gastos financiables para esta línea son:
Personnel costs.
Subcontracting costs.
Purchase costs.
Other cost categories.
Indirect costs.
Madurez tecnológica: La tramitación de esta ayuda requiere de un nivel tecnológico mínimo en el proyecto de TRL 6:. Representa un paso importante en demostrar la madurez de una tecnología. Se construye un prototipo de alta fidelidad que aborda adecuadamente las cuestiones críticas de escala, que opera en un entorno relevante, y que debe ser a su vez una buena representación del entorno operativo real. + info.
TRL esperado:

Características de la financiación

Intensidad de la ayuda: Sólo fondo perdido + info
Fondo perdido:
0% 25% 50% 75% 100%
Para el presupuesto subvencionable la intensidad de la ayuda en formato fondo perdido podrá alcanzar desde un 70% hasta un 100%.
The funding rate for IA projects is 70 % for profit-making legal entities and 100 % for non-profit legal entities. The funding rate for IA projects is 70 % for profit-making legal entities and 100 % for non-profit legal entities.
Garantías:
No exige Garantías
No existen condiciones financieras para el beneficiario.

Información adicional de la convocatoria

Efecto incentivador: Esta ayuda no tiene efecto incentivador. + info.
Respuesta Organismo: Se calcula que aproximadamente, la respuesta del organismo una vez tramitada la ayuda es de:
Meses de respuesta:
Muy Competitiva:
No Competitiva Competitiva Muy Competitiva
No conocemos el presupuesto total de la línea
Minimis: Esta línea de financiación NO considera una “ayuda de minimis”. Puedes consultar la normativa aquí.

Otras ventajas

Sello PYME: Tramitar esta ayuda con éxito permite conseguir el sello de calidad de “sello pyme innovadora”. Que permite ciertas ventajas fiscales.