Descripción del proyecto
The main objective of the PRIME project is to give business professionals a learning environment where they can experiment with new ideas and learn how to handle the entire life cycle of products and processes for all stakeholders of the organization. PRIME proposes to achieve this by enhancing current work environments with a new paradigm based on serious gaming. This will provide the means for learning by experience within a virtual environment that is safe and foments risk taking without detrimental impact on the business. The experience garnered is based on strategic management, including multi-stakeholder negotiation and business connectivity. The technological objectives are: - The development of a virtual business environment based on a simulation model of strategic manufacturing; - The system architecture supporting the virtual business environment; - The development of a PRIME client that supports ubiquitous platforms and has flexible interfaces; - The design and development of intelligent virtual stakeholders; - The adoption of the intelligent virtual stakeholders technologies to develop agents that complement the users activities in virtual business environment. From these workpackages, the main project outputs will be: - User requirements for the serious gaming approach - Specification of the software architecture - Functional specifications of the gaming environment - The PRIME toolset, software, and content library - Three pilot studies - Exploitation plan The main impacts from PRIME are expected to be: - Reinforcing competitiveness through training of professionals in various expected or unexpected scenarios - Reinforcing economic growth by allowing optimisation of business operations through simulation and evaluation of various scenarios - Reinforcing sustainability of products, industrial, and business systems by allowing stakeholders to obtain better knowledge and evaluate sustainability issues through PRIME gaming