We developed TiiVii, a fully-automated, professional TV production platform, to help any sports club, league or federation to create their own scalable TV channels with live and on-demand content. At only 10% the cost of a traditi...
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CINFO CONTENIDOS INFORMATIVOS PERSONALIZADOS
Prestacion de servicios interactivos de informacion sobre internet asi como el diseño. implantacion y mantenimiento de canales interactivos...
TRL
4-5
| 3M€
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Información proyecto TiiVii
Duración del proyecto: 25 meses
Fecha Inicio: 2020-06-08
Fecha Fin: 2022-07-31
Líder del proyecto
CINFO CONTENIDOS INFORMATIVOS PERSONALIZADOS
Prestacion de servicios interactivos de informacion sobre internet asi como el diseño. implantacion y mantenimiento de canales interactivos...
TRL
4-5
| 3M€
Presupuesto del proyecto
3M€
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Sin fecha límite de participación.
Descripción del proyecto
We developed TiiVii, a fully-automated, professional TV production platform, to help any sports club, league or federation to create their own scalable TV channels with live and on-demand content. At only 10% the cost of a traditionally-televised event, sport organizations will persuasively engage fans and commercial sponsors through interactive sport content. Our solution will create a new value chain that makes TV production available and affordable for non-premium sport segments, and their emerging content distributors - challenger telecom operators and publicly-financed local media broadcasters. Commercial TV sports production can cost up to €100K a game and 95% of European sports club competitions are never seen in a format accessible to their fans. Premium sports dominate all sponsor funding and media attention. The minority federations forfeit their digital media rights to more powerful parties to get any media exposure. Despite widely-connected mobile devices, sport fans have no access their favourite sports live. So far, the market has been applying single-stack artificial intelligence (AI) and ‘stitching’ of multiple camera video inputs. Niche sport codes are promoted with new video content but at no point does it satisfy the high-quality benchmark of professional TV production. The stitched stream with cropped sequences does not show 100% of what actually happens in the game. The result is a non-interactive, non-immersive stream that excludes the emerging technologies designed to support virtual reality and 3D experiences. We will progress TiiVii to a fully-automated production platform through a triple-AI-stack simulating a human production crew operating multi-camera rigs. We will build support for 8K cameras and implement 5G network interoperability to support instantaneous data exchange between sport venues, media distributors and content consumers. We will conduct B2B and B2C trials to validate TiiVii’s technology and business model.