Audio simulation technology to make any product and services accessible for the...
Audio simulation technology to make any product and services accessible for the blind and visually impaired
Thirty million blind and partially sighted persons live in Europe, a number that it is much larger than the combined populations of Switzerland, Denmark, Norway, and Portugal. 4 in every 100 people are visually impaired, staying o...
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27-11-2024:
Videojuegos y creaci...
Se abre la línea de ayuda pública: Ayudas para la promoción del sector del videojuego, del pódcast y otras formas de creación digital
27-11-2024:
DGIPYME
En las últimas 48 horas el Organismo DGIPYME ha otorgado 1 concesiones
Descripción del proyecto
Thirty million blind and partially sighted persons live in Europe, a number that it is much larger than the combined populations of Switzerland, Denmark, Norway, and Portugal. 4 in every 100 people are visually impaired, staying out of society not because they can't see, but because the way we design life is obstructive and not blind or visually impaired friendly. Our goal is to create a 100% audio-oriented, accessible and independent living space for 30 million blind and partially sighted persons living in Europe in this 80% vision-oriented world. To design an audio-focused layout where they can blend into life on their own in all areas from banking, e-Commerce, technology, to home life. To ensure that they can use every product and service they want to use with an advanced voice guidance.
BlindLook is a social enterprise founded by freedom loving Sadriye Görece and serial entrepreneur Cihat Ersin Aydın. BlindLook is a freedom technologies company focused on inclusive transformation for the brands and blind people. We’ve also created EyeBrand, the first and only transformative inclusive certificate developed for companies for blind and visually impaired customers. We are creating a 100% audio-oriented world for the blind.
BlindLook provides audio guidance with Audio Simulation Technology for the visually impaired product or service to be used. Our Audio Simulation technology includes analysis of product usage experience, audio mapping with voice prompts, integration with existing screen reader programs (Voiceover, Talkback, Jaws). We strengthen this audible world we have created with our technological infrastructure. Audio Simulation is the Audio mapping technology we developed so blind and visually impaired consumers can use every product and service offered, independently, without needing help.
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